![]() These military games emphasize that border character of the beach, the way in which it both divides and connects two types of space. But in both, the fluidity of the beach as frontier means access to greater territory control and greater freedom of movement. In Pacific General, the theater of war retains this warmth and placidness, while in Panzer General it is mostly grim. The Polynesian beach had everything the global north tourist wanted: opalescent tones, bronzed bodies, and the kind of sand that would begin to be imported and exported to places where it did not occur naturally it is the basis of the results you got in your Google image search. Older games like Pacific General took care to depict the “Polynesian” standard configured in the mid-20 th century, to which our current image of the beach is beholden, contrasting its vibrant and relatively complex color palette to the duller and much simpler one used for European theaters of war in Panzer General. We’re there to claim a territory, and the beach is the (beautiful) frontier which allows it. After all, we’re not there to enjoy the aesthetics, we’re there to burn forts to the ground and kill enemy fleets and soldiers. The wilderness of roaring seas and hostile weather do not exist: the relative agency of Nature is erased by sheer human will, and only other humans disrupt the pleasant scenery. And while it does consider different climate settings, the wintery versions of northern beaches still have clear-blue, calm and steady oceans. Panzer General (1994) Welcome to ParadiseĪge of Empires II: Definitive Edition made the otherwise rudimentary (but still nice to look at) beaches of the original into an isometric version of the global beach photograph. How Metal Gear Eschewed Realism to Convey the Horror of Imperial Violence.Why is There So Little Religion in Games?. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |